package com.ruoyi.system.excelImport.pangxie.pxExcel;

import com.ruoyi.common.annotation.Excel;
import com.ruoyi.common.utils.poi.ExcelUtil;
import lombok.Data;
import lombok.ToString;

import java.math.BigDecimal;

/**
 * @other pzz
 * @data 2024/8/3
 * @apiNote
 */
@Data
@ToString(includeFieldNames = false, onlyExplicitlyIncluded = true)
public class WZRYExcelPush {
    @Excel(name = "账号")
    private String accountNumber;
    @Excel(name = "密码")
    private String password;
    @Excel(name = "价格")
    private BigDecimal price;
    @Excel(name = "备注")
    private String remark;
    @Excel(name = "商家商品ID")
    private String goodsId;
    @Excel(name = "商家商品编码")
    private String goodsIdCode;
    /**
     * 自己注册
     * 螃蟹平台购买
     * 其他平台购买
     */
    @Excel(name = "商品来源")
    private String goodsResource = "螃蟹平台购买";
    /**
     * 是
     * 否
     */
    @Excel(name = "是否接受议价")
    private String isYJ = "是";
    @Excel(name = "营地ID")
    private String yingdiId;


    @Excel(name = "按系统")
    private String systemName;

    @Excel(name = "是否有换绑CD")
    private String isBingCD ;
//    @Excel(name = "钱包实名情况")
//    @Excel(name = "微信钱包实名情况")
//    private String qianbaoshiming="钱包已实名";

    @Excel(name = "实名情况")
    private String shiming;
    @Excel(name = "有无防沉迷")
    private String fangchenmi;
    /**
     * 可排位
     * 不可排位
     */
    @Excel(name = "信誉分是否可排位")
    private String paiwei = "可排位";
    @Excel(name = "贵族等级")
    private String guizudengji;
    /**
     * 多选皮肤先空着
     */
    @Excel(name = "星元皮肤")
    private String xingyuanpifu;
    @Excel(name = "天幕")
    private String tianmu;

    @Excel(name = "小兵皮肤")
    private String xiaobingpifu;
    @Excel(name = "小国标")
    private String xiaoguobiao;
    @Excel(name = "贵族积分")
    private String guizujifen;
    @Excel(name = "大国标")
    private String daguobiao;



    static {
        ExcelUtil.gameToClassMap.put("王者荣耀", WZRYExcelPush.class);
    }
}
